1/08/2012

Android Developer Environment for my Mac


OS: Mac OSX 10.7(Lion)

Step
  1. Download and Install IDE
    Eclipse, IDE
  2. Download and Install Android SDK
    Android SDK, SDK
    - Hence Update Android SDK Manager
  3. Prepare for Game Engine
    Download Install Mercurial
    Mercurial, Versioning Control Tool

  4. Install Mercurial Eclipse Plugin for Eclipse IDE, http://www.javaforge.com/project/HGE
  5. Use Mercurial in AndEngine, Android 2D/OpenGL ES Game Engine
    CMD in Terminal:
    hg clone https://code.google.com/p/andengine/
    More: http://code.google.com/p/andengine/

    Import From Code.google.com - Mercurial SCM/Eclipse Plugin
  6. Import AndEngine Extension



  7. Create New Project and Refer AndEngine and related extension
  8. Download andengine.jar
  9. Create Folder, "lib", drag to andengine.jar and copy to workspace
  10. Extension are link source while complete import

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